Sheik vs. Jigglypuff
be patient with crouching puff and puff up air/ uptilt stuff, needle down tilt is safer than grab stuff / jumping, study puffs fh up air and fh / dj aerials and how they work with plats, study ben VODs, bair more? See how fh bair does vs stuff
f tilt!!, bair wars, needle and down tilt when puff crouch, way less nair / fair stuff vs crouching puff, use plats more to be spamming good aerials, d smash to anti air(?)
Jigglypuff
wait out the jumps
needle spam is so good!!!
dont be afraid to dash back when you have the space to
cc / asdi down is super important in scrambles
nair oos great vs cross ups
up tilt vs puff platform stuff, be aware of how you are swinging vs puff shielding (what direction they are facing, %s)
nair seems to be good to combo break
soft bair into fair seems good for getting kills
jab and d tilt into up air / fair as well
be aware of the falling fair to catch you pre-poof ledge grabbing
General Concepts
Puff is going to crouch spam at low %. They'll cc grab and wd to force whiffs and then grab / f smash to punish. They'll also call out jumps with up air, wd in up tilt when you're grounded. Charge needle, space bair and fair, can also just not engage.
Watch for puff FH up air / FH DJ up air, be aware of that range when moving around plats
Sheik's aerials are just faster and bigger and puffs honestly.
i think sheik crouch is SUPER good vs. puff
nair fair spam is good, when sheik is below 20% especially, after it, mix in dash backs, crouch if behind, f tilt if behind, etc.
dair vs puff up tilt, drift to be behind them
Neutral
- Always charge needles when safe
- Count jumps and watch what direction they're facing
- Bair and fair to space in general
- Fall down on top of puff via run off plat ff
- Use plat movement to zone break with fair and bair
- Mix up aerials vs. crouching puff
- Watch for their sh drift up air, f smash at higher %s
- Rising fair and bair vs puff first jump aerials
- Tilts to catch jumps at low / mid %s
- wd jab to fair at high %s
- d tilt vs puff pullback after fh bair
- scout rolls when puff is grounded and high %
- Use plats and DJ to catch them when they're just spamming jumps high up ish
Misc. Situations
- Nair oos vs fair crossups when they're like > 30%
- be careful for sh bair cross up to dj up air
- CC d smash vs their sh bair or fairs
- Rising bair / shield / avoid vs. puff falling nair
- Late fair at peak / empty hop to up tilt when below puff shielding on plat
- Light shield vs puff dair
Percents
- D throw to up air => 90%
- Bair center stage => 110%
- Fair center stage => 120%
Knockdowns
- Sheik > 5% => pound
- Sheik > 10% => up tilt
- Sheik > 20% => up air
- Sheik > 40% => bair
HiFi 6/21
- needle to force their approach
- fh fair over their sh bair
- jab to catch their sh
- sami nair to fair when their low / mid %
- just waiting can be good
- sh fair vs puff shield on plat
- just watch for shield drop up fair and bair
- slow fall bair vs crouching puff
- harass w/ needle spam in general
- rising fair!!
- Smarter vs up air defense