Sheik vs. Pikachu
bair when u see the white flash from up b https://www.youtube.com/watch?v=JZsrdLlC64g
big thing is pika spamming nair timings for cross ups into a mix up
- nair back
- up air
- dash dance
- dash back grab
- etc.
pika will d tilt to stuff just run up boost grab vs. dd stuff, ok to threaten occasionally
sheik seems to want to stay grounded w/ asdi down dash dance, main threats vs. that are grab and up air, which pika kinda has to set up for either of them to be consistently effective
sheik wants to track movement and get grabs when possible
sheik can weak bair like vs fox cringe nair
sheik can also needle into boost grab, grab is high reward
then mid to high percent can start to do like:
- f tilt fair
- d tilt fair
- sh ac nair and follow soft hit up
want to get kills via d tilt to up air or stay patient to get d throw kill or jab fair
clips
my pika thoughts
fair to catch them jumping at low%s
- fair vs short hop and then d smash
pika d tilt wd back avoid shield grab
pika can up throw into nair-> up smash or upair-> up smash off up throw w/ side plats
d tilt to keep them honest about running in dash attack / grabbing
pika can dd grab / dd up smash vs f tilt and nair
sheik back is good to wall but pika can probs run into cc the weak hit
sheik wants d tilt to upair/fair or d throw to fair/upair or even jab to fair
lots of d smash to catch landings / weak aerials
pika will almost always live long, stay patient
pika will tech chase w/ up smash when it kills
sheik needles are great sheik will nair often, weak nair vs your nair at mid-high %s
pika can up throw
- pika nair vs sheik di out
- pika up smash vs no di
pika gameplan ideas
- get sheik into the air
- up air vs plat stuff and rising up air
- up throw / throws off stage
- up smash
- get sheik off stage for rinse repeat
- force sheik into shield to get grabs into death combos
- can beat cc with fade back fair(?), d smash, and grab
kill conditions
sheik vs. pika
pika vs. Sheik
- up air low % kills
- up smashes at kill %
- carrying you off stage with:
- up air strings / nair strings
- up throw to nair strings
True CC Sheik >= 125% - d tilt Sheik >= 65% - nair
Knock downs Sheik >= 65% - d tilt Sheik >= 30% - nair
Pika >= 110% - d tilt Pika >= 85% - f tilt Pika >= 65% - d smash
Knockdown Pika >= 45% - d tilt Pika >= 25% - Ftilt Pika >= 20% - d smash
Kill %s Sheik vs. Pika up air d throw height => 130% fair center stage bf => 135%
Pika vs. Sheik up smash center of bf => 80%